Reply: Star Wars: X-Wing Miniatures Game:: Strategy:: Re: skills or torpedoes...
by ScottieATF So on this subject I'd like to post a little about my latest game and general strategy I've been using.I've been loading up Wedge and Horton with Proton Torpedo, with a generally...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: Opinion about...
by fastg1 Those numbers seem pretty good to me... looks like your final numbers would put you around 3ish TIEs and/or 2 Rebel craft per player. That should be plenty for a 10-12 player...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: Sessions:: Re: Inaugural Epic...
by WillisRBC I'm trying to find models to use for the shuttle too so that I can give more of a feeling of depth to my games instead of just protecting a marker. Are the titanium ships the best bet for...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: Opinion about...
by jedijawa74 These are the lines that I've been thinking around. I would like to be able to play a 200 point game or have teams of two against two squaring off with roughly 100 pts. each.To that end...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: Reviews:: Re: My first Review Ever...
by haslo Stop picking on the new guy who was born in the year I was busy playing through Prince of Persia :pGreat review, by the way :)
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: Scenarios - Lets...
by BlackSpy GT86 wrote:Thanks, must admit I have lurked around when I was investigating the BSG board game, bought it and haven't had a chance to play, hopefully this will be different...already...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: Opinion about...
by peltazoid Those ship numbers would allow about 50pt per player (upto 10 players) you'd be pushing it to get to 12 players50pts would allow max 2 rebel ships or max 3 imperial ships per player. You...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: Removing broken...
by Hman I also had the peg from one of the stand posts break off into my X-Wing. And yes, I realize that the peg is D-shaped, and I inserted and tried to remove it correctly. The quality of this...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: Broken already -...
by TyrionXavier Just to let you guys know, the replacement piece arrived today, no hassles.
View ArticleReply: Star Wars: X-Wing Miniatures Game:: Strategy:: Re: skills or torpedoes...
by Solodan Technically, you're spending more than just 8 points to get that first turn kill. Horton is 7 points more for his ability/skill 8, so that needs to be taken into consideration. If all you...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: Strategy:: Re: skills or torpedoes...
by jedijawa74 As an Imperial player I would gladly bum rush the Rebels with 2-3 Academy ties and let them take the torps in exchange for coming in with my better ships or the rest of the swarm a few...
View ArticleThread: Star Wars: X-Wing Miniatures Game:: General:: Luke, you're a terrible...
by weezknight Just played this for the very first time today, and thought it was quite a bit of fun.This is the first game I've ever played like this, never played Wings of War, and my tabletop...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: Strategy:: Re: skills or torpedoes...
by shnar A dead TIE is a dead TIE. TIEs get their advantage from having all those extra attacks. If you bum rush even the 'weak' ones, and lose 2 on your first turn, then the X's will have a lot...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: Strategy:: Re: skills or torpedoes...
by shartma i think for any rebel player at least one proton is always worth it. you don't need to arm every character with them but one can lead to a dead tie very fast. they should be used as that...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: Luke, you're a...
by nightbomber Use the Force, Justin, use the Force;)Luke is a very good pilot and if you use his abilities properly he should be victorious over two TIEs, however, lady luck plays her role, no doubt...
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: Luke, you're a...
by Ashes001 Yes, indeed and especially while planing maneuvers and one of my ships is facing me , ending up flying right instead the intended left curve.
View ArticleReply: Star Wars: X-Wing Miniatures Game:: General:: Re: Luke, you're a...
by Luisjoey luke is a hard to kill guy! the first experience is never good enough, keep on trying.
View ArticleReply: Star Wars: X-Wing Miniatures Game:: Sessions:: Re: Inaugural Epic...
by anarchy Epic session report and pics. Thanks for sharing.
View ArticleReply: Star Wars: X-Wing Miniatures Game:: Reviews:: Re: My first Review Ever...
by Luisjoey Palpatine wrote:I am a 23 year old veteran video gamer. Games nowday doesn´t make any veterans! Boy! get a PC-ROM and start playing NES Castlevania or finish the CIRCUS (which doesn´t have...
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